tibia

Magic Level is one of the skills that determines the power of your spells and runes.

A higher Magic Level increases the damage or healing produced by your spells and runes. It does not affect the damage of Rods or Wands.

Increasing Magic Level

Your Magic Level increases as you cast spells and consume mana. However, when using Magic Shield or an Energy Ring, damage converted into mana loss does not contribute to Magic Level advancement.

Since the Winter Update 2008, certain pieces of Equipment can permanently increase Magic Level. There are also temporary boosts available, such as:

Vocational Progression

Different vocations gain Magic Levels at different rates:

This means Druids and Sorcerers require less mana to reach a given Magic Level than Monks, Paladins, or Knights.

The first player in Tibia to reach Magic Level 100 was Averthith Solifitrotus.

Training Tips

Magic Level Bonuses

Magic Level bonuses can be either temporary or permanent. The following items provide Magic Level bonuses:

Melee Weapons

There are no Melee Weapons that boost Magic Level.

Bows and Crossbows

Name Lvl Range Atk Mod. Hit% Resist. Imb. Slots Class. Attributes Weight Dropped By
Eldritch Bow Eldritch Bow 250 6 6 +6 3 4 distance fighting +2, holy magic level +1 58.00
Gilded Eldritch Bow Gilded Eldritch Bow 250 6 6 +6 3 4 distance fighting +2, holy magic level +1 59.00

Rods and Wands

Name Lvl Dmg Dmg Type Range Mana per Shot Resist. Imb. Slots Class. Weight Attributes Dropped By
Amber Rod Amber Rod 330 106 Ice Damage 5 20 fire +6% 2 4 18.00 magic level +2, ice magic level +2
  • This item is not dropped by any creatures.
Amber Wand Amber Wand 330 Energy Damage 5 20 ice +6% 2 4 20.00 magic level +2, energy magic level +2
  • This item is not dropped by any creatures.
Cobra Rod Cobra Rod 220 70-110 Earth Damage 5 21 2 4 25.00 life leech +18%, magic level +2
Cobra Wand Cobra Wand 270 97 (94-100) Energy Damage 4 22 2 4 19.00 critical hit chance +5%, critical extra damage +25%, magic level +2
Crypt Bile Crypt Bile 450 110 Physical Damage fire +6% 2 4 20.00 magic level +4
  • This item is not dropped by any creatures.
Crypt Jaw Crypt Jaw 450 110 (85-135) Physical Damage energy +6% 2 4 20.00 magic level +4
  • This item is not dropped by any creatures.
Deepling Ceremonial Dagger Deepling Ceremonial Dagger 180 92 (86-98) Ice Damage 6 23 earth +5% 2 3 32.00 magic level +1
Deepling Fork Deepling Fork 230 100 (80-120) Ice Damage 5 23 holy +8% 2 3 33.00 magic level +2
Draining Inferniarch Rod Draining Inferniarch Rod 300 102 Earth Damage 5 death +5% 1 4 22.00 magic level +3, earth magic level +1
  • This item is not dropped by any creatures.
Draining Inferniarch Wand Draining Inferniarch Wand 300 100-120 Death Damage 5 earth +5% 1 4 24.00 magic level +3, fire magic level +1
  • This item is not dropped by any creatures.
Eldritch Rod Eldritch Rod 250 85-105 Ice Damage 4 22 earth +4% 2 4 35.00 magic level +2, healing magic level +2
Eldritch Wand Eldritch Wand 250 95 (85-105) Fire Damage 4 22 energy +4% 2 4 36.00 magic level +2, fire magic level +1, perfect shot +65 at range 4
Energized Limb Energized Limb 180 98 (88-108) Fire Damage 5 24 energy +10% 2 3 27.00 magic level +1
Falcon Rod Falcon Rod 300 87-101 Earth Damage 5 20 energy +8% 2 4 37.00 magic level +3
Falcon Wand Falcon Wand 300 86-102 Energy Damage 5 21 fire +8% 2 4 33.00 magic level +3
Gilded Eldritch Rod Gilded Eldritch Rod 250 85-105 Ice Damage 4 22 earth +4% 2 4 36.00 magic level +2, healing magic level +2
Gilded Eldritch Wand Gilded Eldritch Wand 250 85-105 Fire Damage 4 22 energy +4% 2 4 37.00 magic level +2, fire magic level +1, perfect shot +65 at range 4
Glacial Rod Glacial Rod 65 75-95 Ice Damage 4 17 0 2 37.00 magic level +1
Grand Sanguine Coil Grand Sanguine Coil 600 103-125 Fire Damage 21 earth +7% 2 4 21.00 critical extra damage +5%, life leech +2%, mana leech +1%, magic level +4, fire magic level +1, energy magic level +1
  • This item is not dropped by any creatures.
Grand Sanguine Rod Grand Sanguine Rod 600 100-124 Earth Damage death +7% 2 4 24.00 critical extra damage +5%, life leech +6%, mana leech +1%, magic level +4, ice magic level +1, earth magic level +1
  • This item is not dropped by any creatures.
Inferniarch Rod Inferniarch Rod 300 102 Earth Damage 5 death +5% 2 4 22.00 magic level +3, earth magic level +1
Inferniarch Wand Inferniarch Wand 300 107 (98-116) Death Damage 5 earth +5% 2 4 24.00 magic level +3, fire magic level +1
Jungle Wand Jungle Wand 150 80-100 Earth Damage 4 19 ice +3% 2 4 32.00 magic level +1
Lion Rod Lion Rod 270 85-105 Ice Damage 5 20 2 4 26.00 critical hit chance +5%, critical extra damage +25%, magic level +2
Lion Wand Lion Wand 220 89-109 Ice Damage 4 21 2 4 21.00 life leech +18%, magic level +2
Muck Rod Muck Rod 65 75-95 Earth Damage 4 17 0 2 37.00 magic level +1
Naga Rod Naga Rod 250 90-110 Ice Damage 21 fire +4% 2 4 29.00 magic level +2, ice magic level +2
Naga Wand Naga Wand 250 90-120 Energy Damage 21 ice +4% 2 4 28.00 magic level +2, energy magic level +2
Rending Inferniarch Rod Rending Inferniarch Rod 300 102 Earth Damage 5 death +5% 1 4 22.00 magic level +3, earth magic level +1
  • This item is not dropped by any creatures.
Rending Inferniarch Wand Rending Inferniarch Wand 300 100-120 Death Damage 5 earth +5% 1 4 24.00 magic level +3, fire magic level +1
  • This item is not dropped by any creatures.
Sanguine Coil Sanguine Coil 600 113-125 Fire Damage 21 earth +7% 2 4 22.00 critical extra damage +5%, life leech +2%, mana leech +1%, magic level +4, fire magic level +1, energy magic level +1
  • This item is not dropped by any creatures.
Sanguine Rod Sanguine Rod 600 100-124 Earth Damage 20 death +7% 2 4 25.00 critical extra damage +5%, life leech +6%, mana leech +1%, magic level +4, ice magic level +1, earth magic level +1
  • This item is not dropped by any creatures.
Siphoning Inferniarch Rod Siphoning Inferniarch Rod 300 102 Earth Damage 5 death +5% 1 4 22.00 magic level +3, earth magic level +1
  • This item is not dropped by any creatures.
Siphoning Inferniarch Wand Siphoning Inferniarch Wand 300 100-120 Death Damage 5 earth +5% 1 4 24.00 magic level +3, fire magic level +1
  • This item is not dropped by any creatures.
Soulhexer Soulhexer 400 98-118 Ice Damage 6 21 ice +12% 2 4 25.00 life leech +2%, mana leech +1%, magic level +4
  • This item is not dropped by any creatures.
Soultainter Soultainter 400 100-120 Death Damage 6 22 death +12% 2 4 19.00 magic level +4
  • This item is not dropped by any creatures.
Wand of Darkness Wand of Darkness 41 75-95 Death Damage 4 15 0 0 32.00 magic level +2
  • This item is not dropped by any creatures.

Helmets

Item Arm Weight Attributes Resist. Imb. Slots Class. Lvl Vocation Dropped By
9 12.00 magic level +3 physical +2%, ice +9% 2 4 400 druids
9 15.00 magic level +3 physical +3%, earth +7% 2 4 400 sorcerers
3 6.00 magic level +1 1 2 50 sorcerers and druids
3 8.50 magic level +2 earth +5%, fire -5% 2 sorcerers and druids
6 19.00 mantra +10, fist fighting +2, magic level +1
Augments: Flurry of Blows -> +3% mana leech
physical +2%, death +6% 2 4 300 monks
8 15.00 magic level +2, healing magic level +1
Augments: Terra Wave -> +2% mana leech
physical +2%, death +5% 2 4 300 druids
8 16.00 magic level +2
Augments: Energy Wave -> +4% mana leech
physical +2%, death +6% 2 4 300 sorcerers
7 26.00 magic level +2 ice +7% 2 4 250 sorcerers
7 27.00 magic level +2 earth +7% 2 4 250 druids
9 25.00 magic level +1 physical +4% 100 sorcerers and druids
  • This item is not dropped by any creatures.
7 12.00 mantra +12, fist fighting +3, magic level +2 physical +4%, fire +8% 2 4 400 monks
8 13.00 magic level +2 fire +9% 2 4 300 sorcerers and druids
7 23.00 magic level +2 death +6%, holy -3% 2 3 220 sorcerers
5 9.00 magic level +2 earth +6%, fire -6% 2 150 sorcerers and druids
  • This item is not dropped by any creatures.
8 24.00 magic level +2 physical +3%, energy +8%, ice -2% 2 3 200 sorcerers and druids
3 7.00 magic level +1 1 2 sorcerers and druids
  • This item is not dropped by any creatures.
4 9.00 magic level +1 1 2 60 sorcerers and druids
5 8.00 magic level +1 earth +3%, fire -3% 2 70 sorcerers and druids
8 14.00 magic level +2, fire magic level +2
Augments: Great Fire Wave -> +6.5% critical extra damage
physical +2%, energy +8% 2 4 350 sorcerers
  • This item is not dropped by any creatures.
8 21.00 magic level +2
Augments: Wrath of Nature -> +5% Critical Extra Damage
death +3% 2 4 250 druids
5 35.00 magic level +2 1 2 80 sorcerers and druids
  • This item is not dropped by any creatures.

Armors

Item Arm Weight Attributes Resist. Imb. Slots Class. Lvl Vocation Dropped By
15 43.00 magic level +3, energy magic level +1
Augments: Energy Wave -> +5% life leech
ice +12%, fire -6% 1 4 300 sorcerers
16 44.00 magic level +4 earth +11%, fire -2% 1 3 230 druids
12 20.00 magic level +1 ice +5% 2 80 sorcerers and druids
16 28.00 magic level +4 fire +10%, earth -2% 1 4 270 sorcerers
9 105.00 mantra +15, fist fighting +4, magic level +1 death +5% 1 3 230 monks
12 25.00 magic level +3 energy +10% 1 3 180 sorcerers and druids
15 55.00 magic level +4 earth +8%, fire -8% 2 200 sorcerers and druids
  • This item is not dropped by any creatures.
7 25.50 magic level +1 1 sorcerers and druids
  • This item is not dropped by any creatures.
15 55.00 magic level +4 fire +8%, ice -8% 2 200 sorcerers and druids
  • This item is not dropped by any creatures.
9 21.00 magic level +1 2 sorcerers and druids
15 55.00 magic level +4 ice +8%, energy -8% 2 200 sorcerers and druids
  • This item is not dropped by any creatures.
12 34.00 magic level +2 fire +5% 4 130 sorcerers and druids
8 135.00 mantra +12, fist fighting +1, magic level +1 ice +7%, energy -7% 4 75 monks
12 19.00 magic level +1 earth +10%, fire -10% 2 150 sorcerers and druids
  • This item is not dropped by any creatures.
13 48.00 magic level +2 earth +12%, fire -5% 1 3 180 sorcerers and druids
10 29.00 mantra +16, fist fighting +4, magic level +1
Augments: Flurry of Blows -> +3% life leech
earth +10%, energy -5% 2 4 300 monks
16 27.00 magic level +4 physical +3% 1 4 300 druids
15 38.00 magic level +3, earth magic level +1
Augments: Terra Wave -> +3% life leech
fire +12%, ice -6% 1 4 300 druids
10 90.00 mantra +18, fist fighting +3, magic level +2 physical +2%, fire +6% 2 4 270 monks
16 39.00 energy magic level +6, fire magic level +3
Augments: Ultimate Energy Strike -> +14% critical extra damage, Ultimate Energy Strike -> +5% critical hit chance
earth +8% 1 4 270 sorcerers
  • This item is not dropped by any creatures.
16 42.00 earth magic level +6, healing magic level +3
Augments: Ultimate Terra Strike -> +14% critical extra damage, Ultimate Terra Strike -> +5% critical hit chance
ice +8% 1 4 270 druids
  • This item is not dropped by any creatures.
8 24.00 mantra +15, fist fighting +3, magic level +1
Augments: Forceful Uppercut -> -15s cooldown
ice +4% 1 1 150 monks
  • This item is not dropped by any creatures.
12 45.00 magic level +2 fire +5% 3 100 sorcerers and druids
  • This item is not dropped by any creatures.
11 107.00 mantra +17, fist fighting +4, magic level +2 physical +4%, ice +8% 2 4 400 monks
  • This item is not dropped by any creatures.
17 24.00 magic level +4 physical +4% 2 4 400 sorcerers
  • This item is not dropped by any creatures.
17 24.00 magic level +4 death +10% 2 4 400 druids
  • This item is not dropped by any creatures.
8 26.50 magic level +1 1 sorcerers and druids
15 44.00 magic level +4
Augments: Wrath of Nature -> +8% Base Damage
death +5% 1 4 250 druids
15 55.00 magic level +4 energy +8%, earth -8% 2 200 sorcerers and druids
  • This item is not dropped by any creatures.
16 52.00 magic level +4 death +6% 1 3 220 sorcerers
17 135.00 distance fighting +3, holy magic level +1
Augments: Strong Ethereal Spear -> +4% life leech
energy +10%, earth -5% 2 4 300 paladins

Legs

Item Arm Weight Attributes Resist. Imb. Slots Class. Lvl Vocation Dropped By
8 30.00 magic level +2 physical +3% 0 4 300 sorcerers
7 28.00 magic level +1 earth +8%, fire -8% 2 150 sorcerers and druids
  • This item is not dropped by any creatures.
9 25.00 magic level +2 energy +7%, ice -2% 3 200 sorcerers and druids
5 37.00 mantra +7, fist fighting +1, magic level +1 ice +4% 3 210 monks
8 31.00 magic level +2 ice +7% 0 4 250 druids
8 35.00 magic level +2 physical +3% 4 300 druids
6 33.00 mantra +8, fist fighting +2, magic level +1 physical +2%, earth +5% 4 300 monks
  • This item is not dropped by any creatures.
8 11.50 magic level +2
Augments: Ultimate Terra Strike -> +33% base damage
death +4% 4 270 druids
  • This item is not dropped by any creatures.
11 32.00 distance fighting +4, holy magic level +1
Augments: Avatar of Light -> -900s cooldown, Divine Caldera -> 8% critical extra damage
physical +7%, energy +9% 4 500 paladins
  • This item is not dropped by any creatures.
6 35.00 mantra +10, fist fighting +4, magic level +2
Augments: Avatar of Balance -> -900s cooldown, Chained Penance -> +8% critical extra damage
physical +4%, energy +8% 4 500 monks
  • This item is not dropped by any creatures.
8 38.00 magic level +1 holy +8% 3 180 sorcerers and druids
10 38.00 magic level +3 death +10% 4 400 sorcerers
  • This item is not dropped by any creatures.
10 38.00 magic level +3 fire +10% 4 400 druids
  • This item is not dropped by any creatures.
8 34.00 magic level +2
Augments: Great Energy Beam -> +7% Base Damage, Great Death Beam -> +7% Base Damage
fire +6% 4 250 sorcerers

Boots

Item Arm Weight Attributes Resist. Imb. Slots Class. Lvl Vocation Dropped By
2 16.00 magic level +1 physical +2% 1 4 250 sorcerers
2 13.00 fist fighting +2, magic level +1 energy +5% 1 4 300 monks
2 12.00 magic level +1 ice +6% 1 4 150 druids
2 14.50 magic level +1 fire +6% 1 4 150 sorcerers
2 11.00 magic level +1 death +3% 1 4 250 druids
2 11.00 magic level +1
Augments: Ultimate Energy Strike -> +33% base damage
death +3% 4 270 sorcerers
  • This item is not dropped by any creatures.
2 8.00 magic level +1 earth +8% 1 3 180 sorcerers and druids
2 13.00 magic level +1 energy +6% 1 3 140 sorcerers and druids
3 19.00 speed +10, magic level +2, death magic level +1
Augments: Avatar of Storm -> -900s cooldown, Hell's Core -> +8% critical extra damage, Energy Wave -> +8% critical extra damage
physical +2%, ice +8% 1 4 500 sorcerers
  • This item is not dropped by any creatures.
3 17.00 speed +10, magic level +2, healing magic level +1
Augments: Avatar of Nature -> -900s cooldown, Eternal Winter -> +8% critical extra damage, Terra Wave -> +8% critical extra damage
physical +2%, fire +8% 1 4 500 druids
  • This item is not dropped by any creatures.
2 14.00 magic level +1, earth magic level +1
Augments: Terra Wave -> +6.5% critical extra damage
energy +8% 1 4 350 druids
  • This item is not dropped by any creatures.
2 9.00 magic level +1
Augments: Great Energy Beam -> +5% critical extra damage, Great Death Beam -> +5% critical extra damage
ice +6% 1 4 250 sorcerers

Shields

Name Def Weight Attributes Resist. Imb. Slots Lvl Vocation Dropped By
Depth Scutum Depth Scutum 25 30.00 magic level +2 1 120 sorcerers and druids
Morshabaal's Mask Morshabaal's Mask 41.00 fire magic level +1, ice magic level +1, earth magic level +1, energy magic level +1 150

Spellbooks

Name Lvl Vocation Def Attributes Resistances Imb. Slots Weight Dropped By
Alchemist's Notepad Alchemist's Notepad 250 sorcerers 20 magic level +2, fire magic level +3, energy magic level +3 death +5% 1 13.00
Arboreal Tome Arboreal Tome 400 druids 22 magic level +5, healing magic level +1, ice magic level +1 physical +4%, energy +6% 1 23.00
Arcanomancer Folio Arcanomancer Folio 400 sorcerers 22 magic level +5, fire magic level +1, energy magic level +1 physical +3%, fire +8% 1 26.00
Book of Lies Book of Lies 150 sorcerers and druids 18 magic level +4 1 24.00
Brain in a Jar Brain in a Jar 180 sorcerers and druids 19 magic level +3 earth +7% 1 27.00
Creamy Grimoire Creamy Grimoire 200 druids 19 magic level +3, healing magic level +1, Magic Shield Capacity +150 and 3% physical +2%, fire +5% 1 17.00
Crude Umbral Spellbook Crude Umbral Spellbook 75 sorcerers and druids 14 magic level +1 fire +2%, earth +2%, energy +2%, ice +2% 40.00
Eldritch Folio Eldritch Folio 300 sorcerers 21 magic level +4, death magic level +1, Magic Shield Capacity +80 and 8% earth +6% 1 28.00
Eldritch Tome Eldritch Tome 300 druids 21 magic level +4, earth magic level +1, Magic Shield Capacity +80 and 8% fire +6% 1 26.00
Lion Spellbook Lion Spellbook 220 sorcerers and druids 20 magic level +4 physical +3%, ice +7% 1 25.00
Shoulder Plate Shoulder Plate 180 sorcerers and druids 26 magic level +3 physical +2%, earth +6% 1 35.00
Snake God's Wristguard Snake God's Wristguard 100 sorcerers and druids 14 magic level +3 28.00
Spellbook of Ancient Arcana Spellbook of Ancient Arcana 150 sorcerers and druids 19 magic level +4 death +5% 25.00
  • This item is not dropped by any creatures.
Spellbook of Dark Mysteries Spellbook of Dark Mysteries 80 sorcerers and druids 16 magic level +3 28.50
Spellbook of Enlightenment Spellbook of Enlightenment 30 sorcerers and druids 18 magic level +1 1 19.50
Spellbook of Lost Souls Spellbook of Lost Souls 60 sorcerers and druids 20 magic level +2 25.60
Spellbook of Mind Control Spellbook of Mind Control 50 sorcerers and druids 16 magic level +2 24.50
Spellbook of Vigilance Spellbook of Vigilance 130 sorcerers and druids 20 magic level +3 earth +3%, fire -3% 27.00
  • This item is not dropped by any creatures.
Spellbook of Warding Spellbook of Warding 40 sorcerers and druids 22 magic level +1 1 21.00
Spellscroll of Prophecies Spellscroll of Prophecies 70 sorcerers and druids 12 magic level +3 26.50
Spirit Guide Spirit Guide 180 sorcerers and druids 17 magic level +4 energy +6% 1 18.00
Stag Scrolls Stag Scrolls 350 druids 21 magic level +5 physical +2%, death +5% 1 20.00
  • This item is not dropped by any creatures.
Stag Spellbook Stag Spellbook 350 sorcerers 21 magic level +5 physical +2%, energy +6% 1 20.00
  • This item is not dropped by any creatures.
Umbral Master Spellbook Umbral Master Spellbook 250 sorcerers and druids 20 magic level +4 earth +5%, fire +5%, ice +5%, energy +5% 1 30.00
Umbral Spellbook Umbral Spellbook 150 sorcerers and druids 16 magic level +2 earth +3%, energy +3%, fire +3%, ice +3% 1 35.00
Wooden Spellbook Wooden Spellbook 80 sorcerers and druids 16 magic level +2 earth +5% 1 12.00

Rings

Name Arm Weight Attributes Resist. Duration Charges Lvl Vocation Dropped By
Alicorn Ring Alicorn Ring 0.85 holy magic level +1 fire +4%, earth +4%, energy +4%, ice +4% 400 paladins
  • This item is not dropped by any creatures.
Arboreal Ring Arboreal Ring 0.70 healing magic level +2 fire +4%, earth +4%, energy +4%, ice +4% 400 druids
  • This item is not dropped by any creatures.
Arcanomancer Sigil Arcanomancer Sigil 0.90 fire magic level +1, energy magic level +1 fire +4%, earth +4%, energy +4%, ice +4% 400 sorcerers
  • This item is not dropped by any creatures.
Charged Alicorn Ring Charged Alicorn Ring 0.85 distance fighting +3, magic level +1, holy magic level +1 fire +4%, earth +4%, energy +4%, ice +4%, holy +4%, death +4% 3 hours 400 paladins
Charged Arboreal Ring Charged Arboreal Ring 0.70 magic level +2, healing magic level +2 fire +4%, earth +4%, energy +4%, ice +4% 3 hours 400 druids
Charged Arcanomancer Sigil Charged Arcanomancer Sigil 0.90 magic level +2, fire magic level +1, energy magic level +1 fire +4%, earth +4%, energy +4%, ice +4% 3 hours 400 sorcerers
Charged Ethereal Ring Charged Ethereal Ring 0.80 fist fighting +3, magic level +2, life leech +2% physical +4%, fire +4%, earth +4%, energy +4%, ice +4% 3 hours 400 monks
Ring of Blue Plasma Ring of Blue Plasma 0.90 distance fighting +3, magic level +1 30 minutes 100 paladins
Ring of Green Plasma Ring of Green Plasma 0.90 magic level +2, faster Regeneration 30 minutes 100 sorcerers and druids
Ring of Orange Plasma Ring of Orange Plasma 0.90 fist fighting +3, magic level +1 physical +2% 30 minutes 100 monks

Amulets and Necklaces

Name Arm Weight Attributes Resist. Duration Charges Lvl Vocation Dropped By
Collar of Blue Plasma Collar of Blue Plasma 5.00 distance fighting +4, magic level +2 30 minutes 150 paladins
Collar of Green Plasma Collar of Green Plasma 5.00 magic level +3, faster Regeneration 30 minutes 150 sorcerers and druids
Collar of Orange Plasma Collar of Orange Plasma 5.00 fist fighting +4, magic level +2 30 minutes 150 monks
Enchanted Merudri Brooch Enchanted Merudri Brooch 4.50 fist fighting +3, magic level +1 physical +4%, fire +15% 2 hours 220 monks
Enchanted Theurgic Amulet Enchanted Theurgic Amulet 2 5.00 magic level +3 physical +3%, earth +14% 120 minutes 220 sorcerers and druids

Light Sources

There are no Light Sources that boost Magic Level.

Consumables

Name Attributes Weight Dropped By
Demonic Candy Ball Demonic Candy Ball 9.50
  • This item is not dropped by any creatures.
Mastermind Potion Mastermind Potion 2.90
Tropical Fried Terrorbird Tropical Fried Terrorbird 7.80
  • This item is not dropped by any creatures.
Tropical Marinated Tiger Tropical Marinated Tiger 9.00
  • This item is not dropped by any creatures.

See Also