- This page is about the vocation. For the creature of the same name, see Monk (Creature).

Monk was the fifth vocation to be added to the game, coming out on the Monk Vocation Update after more than 25 years since the game's release. As masters of unarmed combat, Monks specialize in the use of Fist Fighting Weapons. Also, they are capable of supporting and healing allies while using martial arts and mystical abilities to defeat enemies. They have access to three unique mechanics:
- Harmony, which is stored by using Builder Spells, and consumed with Spender Spells in order to deal devastating blows.
- Virtue, granting passive bonuses. Also, whenever Harmony is built or spent, the lowest % HP member of the Monk's party is healed via Virtue Healing.
- Serene, the state where a Monk is the most powerful. When the state is activate, it will be indicated with a violet bar or circle close to your character on your game screen
Regardless of the chosen virtue, all virtues grant monks the passive ability to heal themselves or an ally whenever they create or consume harmony without spending additional mana through Virtue Healing.
Advancement and regeneration
Stat increase per level
After advancing to the next level, every player receives an increase in capacity, maximum hitpoints and maximum mana.
Monks gain:
Regeneration
As time passes, every player will regenerate lost hitpoints and mana, as long as they have eaten recently (see the page on Regeneration for more information).
Monks regenerate:
Exalted Monks regenerate:
Promotion
When a monk reaches level 20, they can purchase a promotion and become an exalted monk with certain benefits.
Instant Spells
| Name | Words | Prem | Level | Vocations | Mana | Group | Effect | |
|---|---|---|---|---|---|---|---|---|
| Swift Jab | exori infir pug | ✗ | 0 | Monks | 3 | Attack | Deals damage to an adjacent enemy. | |
| Tiger Clash | exori infir nia | ✗ | 0 | Monks | 18 | Attack | Spend all Harmony to deal damage to an adjacent enemy. | |
| Lesser Mystic Repulse | exori infir amp pug | ✗ | 6 | Monks | 30 | Attack | A weaker version of Mystic Repulse. | |
| Light Healing | exura | ✗ | 8 | Paladins, Druids, Sorcerers, Monks | 20 | Healing | Restores a small amount of health and cures paralysis. | |
| Light | utevo lux | ✗ | 8 | Druids, Sorcerers, Paladins, Knights and Monks | 20 | Support | Provides illumination in a 3 tile radius around the caster (area effect). Duration is 6 minutes, 10 seconds. | |
| Find Person | exiva "name" | ✗ | 8 | Druids, Paladins, Sorcerers, Knights and Monks | 20 | Support | Tells you which direction a certain player is, relative to you, and a rough idea of the distance. | |
| Magic Rope | exani tera | ✗ | 9 | Druids, Sorcerers, Knights, Paladins and Monks | 20 | Support | Teleports you up through a hole when you are standing in a Rope Spot. | |
| Cure Poison | exana pox | ✗ | 10 | Sorcerers, Druids, Knights, Paladins, and Monks | 30 | Healing | Cures the status of being poisoned. | |
| Levitate | exani hur up exani hur down |
✗ | 12 | Druids, Sorcerers, Paladins, Knights and Monks | 50 | Support | Permits vertical movement via levitation, up or down one level. | |
| Great Light | utevo gran lux | ✗ | 13 | Druids and Sorcerers, Paladins, Knights and Monks | 60 | Support | Provides illumination in a 4 tile radius around the caster (area effect). Duration is 11 minutes, 35 seconds. | |
| Double Jab | exori pug | ✗ | 14 | Monks | 30 | Attack | Deals damage to an adjacent enemy. | |
| Haste | utani hur | ✗ | 14 | Druids, Sorcerers, Paladins, Knights and Monks | 60 | Support | Increases your base Speed by 30% for 30 seconds. Cures paralysis. | |
| Greater Tiger Clash | exori nia | ✓ | 18 | Monks | 50 | Attack | Spend all Harmony to deal damage to an adjacent enemy. | |
| Restore Balance | exura tio sio "name" | ✓ | 18 | Monks | 120 | Healing | Heals target ally. | |
| Virtue of Harmony | utori virtu | ✓ | 20 | Monks | 210 | Support | Increases the Harmony base bonus by 3%, or 6% if Serene. In addition, whenever a Spender is used while in Virtue of Harmony, it will refund 1 Harmony. | |
| Virtue of Justice | utito virtu | ✓ | 20 | Monks | 210 | Support | Increases Fist Fighting by 8%, or 16% when serene. | |
| Virtue of Sustain | utura tio | ✓ | 20 | Monks | 210 | Support | Increases all healing done by monk spells by 35%, or 70% when serene. This does include the passive heal of Virtues when generating or spending Harmony. | |
| Intense Healing | exura gran | ✗ | 20 | Druids, Sorcerers, Paladins, Monks | 70 | Healing | Restores a medium amount of health and cures paralysis. | |
| Strong Haste | utani gran hur | ✓ | 20 | Druids, Sorcerers and Monks | 100 | Support | Increases your base Speed by 70% for 21 seconds. Cures paralysis. | |
| Find Fiend | exiva moe res | ✗ | 25 | Druids, Paladins, Sorcerers, Knights and Monks | 20 | Support | Tells you which direction the nearest fiendish creature is, relative to you, and a rough idea of the distance. | |
| Mystic Repulse | exori amp pug | ✓ | 30 | Monks | 150 | Attack | Deals high damage to a single target in up to 7 distance. | |
| Enlighten Party | utevo mas sio | ✓ | 32 | Monks | 75 | Support | Slowly restores Mana over time. | |
| Flurry of Blows | exori mas pug | ✓ | 35 | Monks | 110 | Attack | Deals damage to enemies in front and to the side of the monk. | |
| Inflict Wound | utori kor | ✓ | 40 | Knights, Monks | 30 | Attack | It inflicts an open wound on the enemy target inflicting Bleeding condition making them lose health over time. | |
| Sweeping Takedown | exori mas nia | ✓ | 60 | Monks | 195 | Attack | Consumes Harmony and causes high damage to the 3x2 box in the direction of the attack and an additional 75% of the damage to the following connected 3x2 box. The damage is increased by Virtue of Sustain, Justice, and Virtue of Harmony. This is an attack spell from the spender category. | |
| Chained Penance | exori med pug | ✓ | 70 | Monks | 180 | Attack | Deals damage to a target within range 3 and chains to up to 4 additional targets. Chain jump distance is 2, chain jump bonus is -5%, and chain jumps prioritize the highest percentage of HP when multiple jump targets are present. This is an Attack Spell from the Builder Spells category. | |
| Spirit Mend | exura gran tio | ✓ | 80 | Monks | 210 | Healing | Heals the monk. | |
| Greater Flurry of Blows | exori gran mas pug | ✓ | 90 | Monks | 300 | Attack | It generates a combo point and also deals considerable area damage. This is an Attack Spell from the builder category. | |
| Forceful Uppercut | exori gran pug | ✓ | 110 | Monks | 325 | Attack | Deals high damage to a single target in melee. | |
| Devastating Knockout | exori gran nia | ✓ | 125 | Monks | 210 | Attack | Spend all Harmony to deal massive damage to an adjacent enemy. | |
| Mentor Other | uteta tio "name" | ✓ | 150 | Monks | 110 | Support | Grants the target and the monk an effect for 60 seconds. The effect depends on the target's vocation: | |
| Focus Serenity | utamo tio | ✓ | 150 | Monks | 500 | Support | Makes the monk Serene for 7 seconds, even if it does not meet the condition. Additionally, monk also receives maximum Harmony and the cooldown of all spender spells is reset. | |
| Mass Spirit Mend | exura mas nia | ✓ | 150 | Monks | 250 | Healing | A healing spell that, similarly to Sweeping Takedown, can be boosted with Harmony to increase the healing by up to 240/400%. This is a spell from the spender category. | |
| Balanced Brawl | exori mas res | ✓ | 175 | Monks | 80 | Support | Turns enemies in a half-circle shape in front of the monk into melee fighters for 16 seconds. | |
| Summon Monk Familiar | utevo gran res tio | ✓ | 200 | Monks | 1500 | Support | Summons a Monk Familiar which lasts 15 minutes. | |
| Focus Harmony | utevo nia | ✓ | 275 | Monks | 500 | Support | Instantly grants maximum Harmony. | |
| Avatar of Balance | uteta res tio | ✓ | 300 | Monks | 1200 | Support | ||
| Spiritual Outburst | exori gran mas nia | ✓ | 300 | Monks | 425 | Attack | This spell consumes your Harmony. Releases a massive attack chaining to 7 additional enemies. When used with full Harmony, repeats after 1 second for a percentage of its original damage. | |
| Gift of Life | ✓ | 300 | Knights, Paladins, Druids, Sorcerers and Monks | 0 | Healing | Under certain circumstances, heals the player before taking otherwise fatal damage, giving them a second chance. |