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This page is about the vocation. For the creature of the same name, see Monk (Creature).


Monk Banner

Monk was the fifth vocation to be added to the game, coming out on the Monk Vocation Update after more than 25 years since the game's release. As masters of unarmed combat, Monks specialize in the use of Fist Fighting Weapons. Also, they are capable of supporting and healing allies while using martial arts and mystical abilities to defeat enemies. They have access to three unique mechanics:

Regardless of the chosen virtue, all virtues grant monks the passive ability to heal themselves or an ally whenever they create or consume harmony without spending additional mana through Virtue Healing.

Advancement and regeneration

Stat increase per level

After advancing to the next level, every player receives an increase in capacity, maximum hitpoints and maximum mana.

Monks gain:


Regeneration

As time passes, every player will regenerate lost hitpoints and mana, as long as they have eaten recently (see the page on Regeneration for more information).

Monks regenerate:

Exalted Monks regenerate:


Promotion

When a monk reaches level 20, they can purchase a promotion and become an exalted monk with certain benefits.

Instant Spells

Name Words Prem Level Vocations Mana Group Effect
Swift Jab Swift Jab exori infir pug 0 Monks 3 Attack Deals damage to an adjacent enemy.
Tiger Clash Tiger Clash exori infir nia 0 Monks 18 Attack Spend all Harmony to deal damage to an adjacent enemy.
Lesser Mystic Repulse Lesser Mystic Repulse exori infir amp pug 6 Monks 30 Attack A weaker version of Mystic Repulse.
Light Healing Light Healing exura 8 Paladins, Druids, Sorcerers, Monks 20 Healing Restores a small amount of health and cures paralysis.
Light Light utevo lux 8 Druids, Sorcerers, Paladins, Knights and Monks 20 Support Provides illumination in a 3 tile radius around the caster (area effect). Duration is 6 minutes, 10 seconds.
Find Person Find Person exiva "name" 8 Druids, Paladins, Sorcerers, Knights and Monks 20 Support Tells you which direction a certain player is, relative to you, and a rough idea of the distance.
Magic Rope Magic Rope exani tera 9 Druids, Sorcerers, Knights, Paladins and Monks 20 Support Teleports you up through a hole when you are standing in a Rope Spot.
Cure Poison Cure Poison exana pox 10 Sorcerers, Druids, Knights, Paladins, and Monks 30 Healing Cures the status of being poisoned.
Levitate Levitate exani hur up
exani hur down
12 Druids, Sorcerers, Paladins, Knights and Monks 50 Support Permits vertical movement via levitation, up or down one level.
Great Light Great Light utevo gran lux 13 Druids and Sorcerers, Paladins, Knights and Monks 60 Support Provides illumination in a 4 tile radius around the caster (area effect). Duration is 11 minutes, 35 seconds.
Double Jab Double Jab exori pug 14 Monks 30 Attack Deals damage to an adjacent enemy.
Haste Haste utani hur 14 Druids, Sorcerers, Paladins, Knights and Monks 60 Support Increases your base Speed by 30% for 30 seconds. Cures paralysis.
Greater Tiger Clash Greater Tiger Clash exori nia 18 Monks 50 Attack Spend all Harmony to deal damage to an adjacent enemy.
Restore Balance Restore Balance exura tio sio "name" 18 Monks 120 Healing Heals target ally.
Virtue of Harmony Virtue of Harmony utori virtu 20 Monks 210 Support Increases the Harmony base bonus by 3%, or 6% if Serene. In addition, whenever a Spender is used while in Virtue of Harmony, it will refund 1 Harmony.
Virtue of Justice Virtue of Justice utito virtu 20 Monks 210 Support Increases Fist Fighting by 8%, or 16% when serene.
Virtue of Sustain Virtue of Sustain utura tio 20 Monks 210 Support Increases all healing done by monk spells by 35%, or 70% when serene. This does include the passive heal of Virtues when generating or spending Harmony.
Intense Healing Intense Healing exura gran 20 Druids, Sorcerers, Paladins, Monks 70 Healing Restores a medium amount of health and cures paralysis.
Strong Haste Strong Haste utani gran hur 20 Druids, Sorcerers and Monks 100 Support Increases your base Speed by 70% for 21 seconds. Cures paralysis.
Find Fiend Find Fiend exiva moe res 25 Druids, Paladins, Sorcerers, Knights and Monks 20 Support Tells you which direction the nearest fiendish creature is, relative to you, and a rough idea of the distance.
Mystic Repulse Mystic Repulse exori amp pug 30 Monks 150 Attack Deals high damage to a single target in up to 7 distance.
Enlighten Party Enlighten Party utevo mas sio 32 Monks 75 Support Slowly restores Mana over time.
Flurry of Blows Flurry of Blows exori mas pug 35 Monks 110 Attack Deals damage to enemies in front and to the side of the monk.
Inflict Wound Inflict Wound utori kor 40 Knights, Monks 30 Attack It inflicts an open wound on the enemy target inflicting Bleeding condition making them lose health over time.
Sweeping Takedown Sweeping Takedown exori mas nia 60 Monks 195 Attack Consumes Harmony and causes high damage to the 3x2 box in the direction of the attack and an additional 75% of the damage to the following connected 3x2 box. The damage is increased by Virtue of Sustain, Justice, and Virtue of Harmony. This is an attack spell from the spender category.
Chained Penance Chained Penance exori med pug 70 Monks 180 Attack Deals damage to a target within range 3 and chains to up to 4 additional targets. Chain jump distance is 2, chain jump bonus is -5%, and chain jumps prioritize the highest percentage of HP when multiple jump targets are present. This is an Attack Spell from the Builder Spells category.
Spirit Mend Spirit Mend exura gran tio 80 Monks 210 Healing Heals the monk.
Greater Flurry of Blows Greater Flurry of Blows exori gran mas pug 90 Monks 300 Attack It generates a combo point and also deals considerable area damage. This is an Attack Spell from the builder category.
Forceful Uppercut Forceful Uppercut exori gran pug 110 Monks 325 Attack Deals high damage to a single target in melee.
Devastating Knockout Devastating Knockout exori gran nia 125 Monks 210 Attack Spend all Harmony to deal massive damage to an adjacent enemy.
Mentor Other Mentor Other uteta tio "name" 150 Monks 110 Support Grants the target and the monk an effect for 60 seconds. The effect depends on the target's vocation:
  • Knight: Damage received reduced by 3%
  • Paladin: Damage caused by auto attacks increased by 5%
  • Sorcerer: Damage caused by spells and runes increased by 5%
  • Druid: Healing caused increased by 5%
  • Monk: Harmony point bonus increased by 2%
Focus Serenity Focus Serenity utamo tio 150 Monks 500 Support Makes the monk Serene for 7 seconds, even if it does not meet the condition. Additionally, monk also receives maximum Harmony and the cooldown of all spender spells is reset.
Mass Spirit Mend Mass Spirit Mend exura mas nia 150 Monks 250 Healing A healing spell that, similarly to Sweeping Takedown, can be boosted with Harmony to increase the healing by up to 240/400%. This is a spell from the spender category.
Balanced Brawl Balanced Brawl exori mas res 175 Monks 80 Support Turns enemies in a half-circle shape in front of the monk into melee fighters for 16 seconds.
Summon Monk Familiar Summon Monk Familiar utevo gran res tio 200 Monks 1500 Support Summons a Monk Familiar which lasts 15 minutes.
Focus Harmony Focus Harmony utevo nia 275 Monks 500 Support Instantly grants maximum Harmony.
Avatar of Balance Avatar of Balance uteta res tio 300 Monks 1200 Support Avatar of Balance (Outfit) Turns the player into an avatar that has multiple benefits.
Spiritual Outburst Spiritual Outburst exori gran mas nia 300 Monks 425 Attack This spell consumes your Harmony. Releases a massive attack chaining to 7 additional enemies. When used with full Harmony, repeats after 1 second for a percentage of its original damage.
Gift of Life Gift of Life 300 Knights, Paladins, Druids, Sorcerers and Monks 0 Healing Under certain circumstances, heals the player before taking otherwise fatal damage, giving them a second chance.