It is one of the types of Magical Damage. It comes in many forms.
Fire Damage appears in the Game Window as Orange Text.
Fire Attacks
Spells and Runes
List of spells and runes which inflict Fire Damage.
Spells
| Name | Words | Prem | Level | Vocations | Mana | Group | Effect | |
|---|---|---|---|---|---|---|---|---|
| Scorch | exevo infir flam hur | ✗ | 1 | Sorcerers | 8 | Attack | ||
| Apprentice's Strike | exori min flam | ✗ | 6 | Sorcerers and Druids | 6 | Attack | ||
| Flame Strike | exori flam | ✗ | 8 | Sorcerers and Druids | 20 | Attack | ||
| Fire Wave | exevo flam hur | ✗ | 18 | Sorcerers | 25 | Attack | ||
| Ignite | utori flam | ✓ | 26 | Sorcerers | 30 | Attack | Deals Fire Damage over time, similar to Electrify. | |
| Great Fire Wave | exevo gran flam hur | ✓ | 38 | Sorcerers | 120 | Attack | ||
| Hell's Core | exevo gran mas flam | ✓ | 60 | Sorcerers | 1100 | Attack | ||
| Strong Flame Strike | exori gran flam | ✓ | 70 | Sorcerer | 60 | Attack | ||
| Ultimate Flame Strike | exori max flam | ✓ | 90 | Sorcerers | 100 | Attack |
Note: With exception of the basic Flame Strike available for both Druids and Sorcerers, Instant Fire Attack spells are a specialty of Sorcerers.
Runes
| Name | Type | Level | Magic Level | NPC Price (gp) | Weight (oz) | |
|---|---|---|---|---|---|---|
| Fire Field Rune | Attack Runes | 15 | 1 | 28 | 0.70 | |
| Fire Bomb Rune | Attack Runes | 27 | 5 | 147 | 1.05 | |
| Fireball Rune | Attack Runes | 27 | 4 | 30 | 0.42 | |
| Soulfire Rune | Attack Runes | 27 | 7 | 46 | 0.70 | |
| Great Fireball Rune | Attack Runes | 30 | 4 | 64 | 0.52 | |
| Fire Wall Rune | Attack Runes | 33 | 6 | 61 | 0.52 |
Note: All vocations can use these runes, provided they meet the Level and Magic Level requirements. Also, several of the spells to create these runes are not exclusive to sorcererss. Details in each rune page.
Melee Weapons
- Note: Some melee weapons imbued with any version of Scorch will cause fire damage at a fixed percent. To see which ones are imbuable click here for swords, axes, clubs. Since the Vocation Balance Update, two-handed Distance Weapons can now be imbued.
| Weapon | Lvl | Atk | Def | Def Mod. | Hands | Resist. | Imb. Slots | Class. | Weight | Attributes | Dropped By |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 330 | 46 |
32 | +3 | One | 2 | 4 | 58.00 | club fighting +4 |
| ||
| 220 | 8 |
29 | +2 | One | 2 | 4 | 25.00 | club fighting +2 | |||
| 300 | 8 |
31 | +3 | One | 1 | 4 | 67.00 | axe fighting +3 |
| ||
| 300 | 8 |
31 | +3 | One | 1 | 4 | 64.00 | sword fighting +3 |
| ||
| 300 | 8 |
33 | +3 | Two | 1 | 4 | 85.00 | axe fighting +4 |
| ||
| 270 | 6 |
33 | 0 | Two | 2 | 4 | 85.00 | sword fighting +3, Cleave 3% | |||
| 270 | 6 |
33 | 0 | Two | 2 | 4 | 82.00 | club fighting +3, Cleave 3% | |||
| 20 | 23 |
18 | +1 | One | 0 | 0 | 51.00 |
| |||
| 35 | 35 |
22 | 0 | Two | 0 | 0 | 59.00 |
| |||
| 20 | 23 |
15 | +1 | One | 0 | 0 | 58.00 |
| |||
| 60 | 36 |
20 | -2 | One | 0 | 0 | 78.00 |
| |||
| 35 | 31 |
16 | +1 | One | 0 | 0 | 80.00 |
| |||
| 45 | 35 |
28 | 0 | Two | 0 | 0 | 82.00 |
| |||
| 35 | 34 |
20 | 0 | Two | 0 | 0 | 45.00 |
| |||
| 60 | 35 |
24 | +1 | One | 0 | 0 | 61.00 |
| |||
| 25 | 27 |
21 | +1 | One | 0 | 0 | 59.00 |
| |||
| 60 | 36 |
25 | +2 | One | 0 | 0 | 35.00 |
| |||
| 35 | 35 |
18 | 0 | Two | 0 | 0 | 54.00 |
| |||
| 50 | 34 |
24 | +1 | One | 0 | 0 | 48.00 |
| |||
| 0 | 20 |
21 | +2 | One | 0 | 0 | 50.00 |
| |||
| 65 | 39 |
10 | 0 | Two | 0 | 0 | 61.50 |
| |||
| 50 | 36 |
10 | 0 | Two | 0 | 0 | 85.00 |
| |||
| 35 | 27 |
16 | +1 | One | 0 | 2 | 40.00 |
| |||
| 30 | 24 |
20 | +1 | One | 0 | 2 | 23.00 |
| |||
| 270 | 6 |
33 | 0 | Two | 2 | 4 | 86.00 | sword fighting +3, Cleave 3% | |||
| 270 | 6 |
33 | 0 | Two | 2 | 4 | 83.00 | club fighting +3, Cleave 3% | |||
| 600 | 8 |
32 | +3 | One | 2 | 4 | 60.00 | life leech +3%, mana leech +1%, sword fighting +4 |
| ||
| 600 | 8 |
32 | +3 | One | 2 | 4 | 72.00 | life leech +3%, mana leech +1%, axe fighting +4 |
| ||
| 150 | 25 |
31 | +3 | One | 0 | 4 | 59.00 | ||||
| 300 | 8 |
31 | +3 | One | 2 | 4 | 67.00 | axe fighting +3 | |||
| 300 | 8 |
31 | +3 | One | 2 | 4 | 64.00 | sword fighting +3 | |||
| 300 | 8 |
33 | +3 | Two | 2 | 4 | 85.00 | axe fighting +4 | |||
| 180 | 5 |
32 | 0 | Two | 2 | 3 | 72.00 | axe fighting +2 | |||
| 300 | 8 |
31 | +3 | One | 1 | 4 | 67.00 | axe fighting +3 |
| ||
| 300 | 8 |
31 | +3 | One | 1 | 4 | 64.00 | sword fighting +3 |
| ||
| 300 | 8 |
33 | +3 | Two | 1 | 4 | 85.00 | axe fighting +4 |
| ||
| 600 | 8 |
32 | +3 | One | 2 | 4 | 61.00 | life leech +3%, mana leech +1%, sword fighting +4 |
| ||
| 600 | 8 |
32 | +3 | One | 2 | 4 | 72.00 | life leech +3%, mana leech +1%, axe fighting +4 |
| ||
| 300 | 8 |
31 | +3 | One | 1 | 4 | 67.00 | axe fighting +3 |
| ||
| 300 | 8 |
31 | +3 | One | 1 | 4 | 64.00 | sword fighting +3 |
| ||
| 300 | 8 |
33 | +3 | Two | 1 | 4 | 85.00 | axe fighting +4 |
| ||
| 200 | 10 |
20 | +3 | One | 2 | 3 | 43.00 | sword fighting +1 |
Ammunition
| Name | Lvl | Atk | Weight | NPC Price |
Dropped By | |
|---|---|---|---|---|---|---|
| Firestorm Arrow | 125 | 0 + 21 |
0.80 | 75 | {{{droppedby}}} | |
| Flaming Arrow | 20 | 14 + 14 |
0.70 | 5 |
Throwing Weapons
| Name | Lvl | Atk | Range | Weight | NPC Price |
Dropped By | |
|---|---|---|---|---|---|---|---|
| Royal Star | 120 | 64 + 2 |
5 | 2.20 | 0 |
|
Wands and Rods
Note: Wands can only be used by Sorcerers and Rods by Druids, but there are some weapons with other names that can be used by both vocations.
| Name | Lvl | Dmg | Dmg Type | Range | Mana per Shot | Resist. | Imb. Slots | Class. | Weight | Attributes | Dropped By | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Eldritch Wand | 250 | 95 (85-105) | 4 | 22 | energy +4% | 2 | 4 | 36.00 | magic level +2, fire magic level +1, perfect shot +65 at range 4 | |||
| Energized Limb | 180 | 98 (88-108) | 5 | 24 | energy +10% | 2 | 3 | 27.00 | magic level +1 | |||
| Gilded Eldritch Wand | 250 | 85-105 | 4 | 22 | energy +4% | 2 | 4 | 37.00 | magic level +2, fire magic level +1, perfect shot +65 at range 4 | |||
| Grand Sanguine Coil | 600 | 103-125 | 21 | earth +7% | 2 | 4 | 21.00 | critical extra damage +5%, life leech +2%, mana leech +1%, magic level +4, fire magic level +1, energy magic level +1 |
| |||
| Sanguine Coil | 600 | 113-125 | 21 | earth +7% | 2 | 4 | 22.00 | critical extra damage +5%, life leech +2%, mana leech +1%, magic level +4, fire magic level +1, energy magic level +1 |
| |||
| The Scorcher | 0 | 4-8 | 3 | 1 | 0 | 0 | 15.00 |
| ||||
| Wand of Draconia | 22 | 30 (23-37) | 3 | 5 | 2 | 1 | 27.00 | |||||
| Wand of Dragonbreath | 13 | 19 (13-25) | 3 | 3 | 2 | 1 | 21.00 | |||||
| Wand of Everblazing | 65 | 85 (75-95) | 4 | 17 | 0 | 2 | 37.00 | |||||
| Wand of Inferno | 33 | 65 (56-74) | 3 | 13 | 0 | 1 | 27.00 |
|
Fire Protection
The following equipment reduces damage taken from Fire Damage:
- Note: Also equipment can be imbued with Dragon Hide to protect against Fire Damage. To see which ones are imbuable click here for imbuable armors, shields and spellbooks (few exceptions)
Helmets
| Item | Arm | Weight | Attributes | Resist. | Imb. Slots | Class. | Lvl | Vocation | Dropped By |
|---|---|---|---|---|---|---|---|---|---|
| 11 | 39.00 | distance fighting +3 | fire +5%, earth +5%, energy +5%, ice +5%, holy +5%, death +5%, physical +5% | 2 | 4 | 400 | paladins | ||
| 8.50 | fire +2% | 2 | |||||||
| 7 | 12.00 | mantra +12, fist fighting +3, magic level +2 | physical +4%, fire +8% | 2 | 4 | 400 | monks | ||
| 8 | 13.00 | magic level +2 | fire +9% | 2 | 4 | 300 | sorcerers and druids | ||
| 10 | 28.00 | distance fighting +2, shielding +2 | physical +3%, fire +10% | 2 | 4 | 300 | knights and paladins | ||
| 3 | 10.00 | fire +4% | 4 | sorcerers and druids | |||||
| 5 | 10.00 | fire +4%, ice -5% | 2 | sorcerers and druids |
Armors
| Item | Arm | Weight | Attributes | Resist. | Imb. Slots | Class. | Lvl | Vocation | Dropped By |
|---|---|---|---|---|---|---|---|---|---|
| 16 | 28.00 | magic level +4 | fire +10%, earth -2% | 1 | 4 | 270 | sorcerers | ||
| 12 | 28.50 | fire +12%, ice -12% | 2 | 75 | sorcerers | ||||
| 15 | 120.00 | sword fighting +2 | fire +5%, ice -5% | 2 | 100 | knights | |||
| 18 | 145.00 | sword fighting +4 | fire +8%, ice -8% | 2 | 200 | knights |
| ||
| 18 | 145.00 | axe fighting +4 | fire +8%, ice -8% | 2 | 200 | knights |
| ||
| 18 | 145.00 | club fighting +4 | fire +8%, ice -8% | 2 | 200 | knights |
| ||
| 15 | 55.00 | magic level +4 | fire +8%, ice -8% | 2 | 200 | sorcerers and druids |
| ||
| 18 | 145.00 | distance fighting +4 | fire +8%, ice -8% | 2 | 200 | paladins |
| ||
| 12 | 34.00 | magic level +2 | fire +5% | 4 | 130 | sorcerers and druids | |||
| 13 | 85.00 | fire +3%, ice -3% | 2 | 60 | knights and paladins | ||||
| 11 | 22.50 | fire +8%, ice -8% | 2 | 50 | sorcerers and druids |
| |||
| 9 | 75.00 | mantra +14, fist fighting +4 | fire +8%, ice -8% | 2 | 200 | monks |
| ||
| 7 | 29.00 | mantra +13, fist fighting +2 | fire +4% | 3 | 100 | monks |
| ||
| 13 | 75.00 | fire +7%, ice -7% | 4 | 75 | paladins | ||||
| 15 | 38.00 | magic level +3, earth magic level +1 Augments: Terra Wave -> +3% life leech |
fire +12%, ice -6% | 1 | 4 | 300 | druids | ||
| 10 | 90.00 | mantra +18, fist fighting +3, magic level +2 | physical +2%, fire +6% | 2 | 4 | 270 | monks | ||
| 12 | 45.00 | magic level +2 | fire +5% | 3 | 100 | sorcerers and druids |
| ||
| 18 | 123.00 | distance fighting +4 | physical +3%, fire +15% | 2 | 4 | 400 | paladins |
| |
| 11 | 24.50 | fire +10%, ice -10% | 2 | 60 | sorcerers and druids |
Legs
| Item | Arm | Weight | Attributes | Resist. | Imb. Slots | Class. | Lvl | Vocation | Dropped By |
|---|---|---|---|---|---|---|---|---|---|
| 9 | 55.00 | distance fighting +2, sword fighting +2, axe fighting +2, club fighting +2 | physical +4%, fire +2% | 3 | 225 | knights and paladins | |||
| 5 | 51.00 | mantra +6, fist fighting +1 | fire +4% | 4 | 130 | monks | |||
| 8 | 19.00 | fire +6%, ice -6% | 2 | 40 | sorcerers and druids |
| |||
| 10 | 38.00 | magic level +3 | fire +10% | 4 | 400 | druids |
| ||
| 10 | 11.50 | sword fighting +3, club fighting +3, axe fighting +3, shielding +2 Augments: Berserk -> +10% critical extra damage |
physical +7%, fire +7% | 4 | 350 | knights |
| ||
| 8 | 34.00 | magic level +2 Augments: Great Energy Beam -> +7% Base Damage, Great Death Beam -> +7% Base Damage |
fire +6% | 4 | 250 | sorcerers |
Boots
| Item | Arm | Weight | Attributes | Resist. | Imb. Slots | Class. | Lvl | Vocation | Dropped By |
|---|---|---|---|---|---|---|---|---|---|
| 3 | 18.50 | fire +3%, ice -3% | 1 | 4 | 70 | knights and paladins | |||
| 2 | 8.00 | mantra +2, fist fighting +2 | fire +4% | 1 | 4 | 250 | monks |
| |
| 2 | 7.50 | fire +5%, ice -5% | 1 | 2 | 35 | sorcerers and druids |
| ||
| 2 | 14.50 | magic level +1 | fire +6% | 1 | 4 | 150 | sorcerers | ||
| 4 | 13.00 | sword fighting +1, club fighting +1, axe fighting +1, speed +15 | physical +7%, fire +5% | 1 | 4 | 400 | knights |
| |
| 3 | 17.00 | speed +10, magic level +2, healing magic level +1 Augments: Avatar of Nature -> -900s cooldown, Eternal Winter -> +8% critical extra damage, Terra Wave -> +8% critical extra damage |
physical +2%, fire +8% | 1 | 4 | 500 | druids |
| |
| 2 | 15.00 | distance fighting +1, speed +15 Augments: Divine Missile -> +5% critical extra damage |
fire +5% | 1 | 4 | 250 | paladins |
Shields
| Name | Def | Weight | Attributes | Resist. | Imb. Slots | Lvl | Vocation | Dropped By | |
|---|---|---|---|---|---|---|---|---|---|
| Biscuit Barrier | 36 | 52.00 | shielding +2, faster regeneration, life leech +2% | physical +3%, fire +5% | 1 | 200 | knights | ||
| Falcon Escutcheon | 40 | 60.00 | physical +7%, fire +15% | 1 | 300 | knights and paladins |
| ||
| Falcon Shield | 39 | 57.00 | physical +6%, fire +10% | 1 | 300 | knights and paladins |
Spellbooks
| Name | Lvl | Vocation | Def | Attributes | Resistances | Imb. Slots | Weight | Dropped By | |
|---|---|---|---|---|---|---|---|---|---|
| Arcanomancer Folio | 400 | sorcerers | 22 | magic level +5, fire magic level +1, energy magic level +1 | physical +3%, fire +8% | 1 | 26.00 | ||
| Creamy Grimoire | 200 | druids | 19 | magic level +3, healing magic level +1, Magic Shield Capacity +150 and 3% | physical +2%, fire +5% | 1 | 17.00 | ||
| Crude Umbral Spellbook | 75 | sorcerers and druids | 14 | magic level +1 | fire +2%, earth +2%, energy +2%, ice +2% | 40.00 | |||
| Eldritch Tome | 300 | druids | 21 | magic level +4, earth magic level +1, Magic Shield Capacity +80 and 8% | fire +6% | 1 | 26.00 | ||
| Umbral Master Spellbook | 250 | sorcerers and druids | 20 | magic level +4 | earth +5%, fire +5%, ice +5%, energy +5% | 1 | 30.00 | ||
| Umbral Spellbook | 150 | sorcerers and druids | 16 | magic level +2 | earth +3%, energy +3%, fire +3%, ice +3% | 1 | 35.00 |
Melee Weapons
| Weapon | Lvl | Atk | Def | Def Mod. | Hands | Resist. | Imb. Slots | Class. | Weight | Attributes | Dropped By |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 80 | 46 |
40 | -1 | One | fire +3% | 2 | 3 | 180.00 |
Rods and Wands
| Name | Lvl | Dmg | Dmg Type | Range | Mana per Shot | Resist. | Imb. Slots | Class. | Weight | Attributes | Dropped By | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Amber Rod | 330 | 106 | 5 | 20 | fire +6% | 2 | 4 | 18.00 | magic level +2, ice magic level +2 |
| ||
| Crypt Bile | 450 | 110 | fire +6% | 2 | 4 | 20.00 | magic level +4 |
| ||||
| Falcon Wand | 300 | 86-102 | 5 | 21 | fire +8% | 2 | 4 | 33.00 | magic level +3 | |||
| Naga Rod | 250 | 90-110 | 21 | fire +4% | 2 | 4 | 29.00 | magic level +2, ice magic level +2 |
Distance Weapons
| Name | Lvl | Range | Atk Mod. | Hit% | Resist. | Imb. Slots | Class. | Attributes | Weight | Dropped By | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Falcon Bow | 300 | 6 | 6 | +5 | fire +5% | 3 | 4 | distance fighting +2 | 35.00 | ||
| Grand Sanguine Crossbow | 600 | 6 | 10 | +7 | fire +6% | 3 | 4 | distance fighting +3 | 47.00 |
| |
| Sanguine Crossbow | 600 | 6 | 10 | +7 | fire +6% | 3 | 4 | distance fighting +3 | 47.00 |
|
Rings
| Name | Arm | Weight | Attributes | Resist. | Duration | Charges | Lvl | Vocation | Dropped By | |
|---|---|---|---|---|---|---|---|---|---|---|
| Alicorn Ring | 0.85 | holy magic level +1 | fire +4%, earth +4%, energy +4%, ice +4% | 400 | paladins |
| ||||
| Arboreal Ring | 0.70 | healing magic level +2 | fire +4%, earth +4%, energy +4%, ice +4% | 400 | druids |
| ||||
| Arcanomancer Sigil | 0.90 | fire magic level +1, energy magic level +1 | fire +4%, earth +4%, energy +4%, ice +4% | 400 | sorcerers |
| ||||
| Charged Alicorn Ring | 0.85 | distance fighting +3, magic level +1, holy magic level +1 | fire +4%, earth +4%, energy +4%, ice +4%, holy +4%, death +4% | 3 hours | 400 | paladins | ||||
| Charged Arboreal Ring | 0.70 | magic level +2, healing magic level +2 | fire +4%, earth +4%, energy +4%, ice +4% | 3 hours | 400 | druids | ||||
| Charged Arcanomancer Sigil | 0.90 | magic level +2, fire magic level +1, energy magic level +1 | fire +4%, earth +4%, energy +4%, ice +4% | 3 hours | 400 | sorcerers | ||||
| Charged Ethereal Ring | 0.80 | fist fighting +3, magic level +2, life leech +2% | physical +4%, fire +4%, earth +4%, energy +4%, ice +4% | 3 hours | 400 | monks | ||||
| Charged Spiritthorn Ring | 2 | 0.95 | sword fighting +3, club fighting +3, axe fighting +3 | physical +8%, fire +4%, earth +4%, energy +4%, ice +4% | 3 hours | 400 | knights | |||
| Enchanted Blister Ring | 0.90 | fire +6% | 60 minutes | 220 | ||||||
| Ethereal Ring | 0.80 | physical +1%, fire +4%, earth +4%, energy +4%, ice +4% | 400 | monks |
| |||||
| Might Ring | 1.00 | physical +20%, fire +20%, earth +20%, energy +20%, ice +20%, holy +20%, death +20% | 20 |
| ||||||
| Spiritthorn Ring | 0.95 | physical +2%, fire +4%, earth +4%, energy +4%, ice +4% | 400 | knights |
|
Amulets and Necklaces
| Name | Arm | Weight | Attributes | Resist. | Duration | Charges | Lvl | Vocation | Dropped By | |
|---|---|---|---|---|---|---|---|---|---|---|
| Bonfire Amulet | 7.00 | physical +60%, fire +40% | 5 | 80 |
| |||||
| Dragon Necklace | 6.30 | fire +8% | 200 | |||||||
| Elven Amulet | 2.70 | physical +5%, fire +5%, earth +5%, energy +5%, ice +5%, holy +5%, death +5% | 50 | |||||||
| Enchanted Merudri Brooch | 4.50 | fist fighting +3, magic level +1 | physical +4%, fire +15% | 2 hours | 220 | monks | ||||
| Glooth Amulet | 2.20 | physical +10%, fire +10%, earth +10%, energy +10%, ice +10%, holy +10%, death +10% | 20 | 75 | sorcerers and druids | |||||
| Magma Amulet | 5.00 | fire +20%, ice -10% | 200 | 60 | ||||||
| Rainbow Amulet | 3 | 5.70 | physical +5%, fire +6%, ice -10% | 220 |
| |||||
| Rainbow Necklace | 2 | 4.90 | physical +3%, fire +6%, ice -5% | 220 |
Light Sources
| Name | Attributes | Resist. | Weight | Color | Radius | Dropped By | |
|---|---|---|---|---|---|---|---|
| Sun Catcher | fire +5% | 2.00 | 5 |
|
Spells
There are no spells that provide passive Fire Damage protection, however the Status Condition that deals Fire Damage over time can be removed. This spells is only available to Druids.
| Name | Words | Prem | Level | Vocations | Mana | Group | Effect | |
|---|---|---|---|---|---|---|---|---|
| Cure Burning | exana flam | ✓ | 30 | Druid | 30 | Healing | Stops the Special Condition called Burning. |
Creatures
- Weak Against Fire Damage
- Neutral Against Fire Damage
- Strong Against Fire Damage
- Immune Against Fire Damage
- Healed by Fire Damage
| Physical | |
|---|---|
| Magical | |
| Special | |