tibia

< TibiaWiki:Poll

Poll 1: Immunities, Weaknesses and Strengths (Ended)

Recently someone suggested a change in the Template:Infobox Creature concerning Immunities, Weaknesses and Strengths. This poll provided you the chance to state your opinion on this topic. The poll started 12:00 CEST January 17, 2009 and ended exactly one week later 12:00 CEST January 24, 2009. You could only vote once. To understand a bit more about the topic an example of the current system is given, an example of the new proposed system and the benefits and drawbacks of both systems.

Example 1: The Current System

Hydra
Hydra

n/a hit points
n/a Experience points per kill

Summon/Convince: --/-- (Creature Illusion is not possible)
Abilities: n/a
Est. Max. Damage: n/a hp per turn
Immune To: Earth Damage, Life Drain, Paralysis and Invisible
Strong Against: Ice Damage (-50%), Holy Damage (-30%)
Weak Against: Energy Damage (+10%), Physical Damage (+5%)
Sounds: n/a
Behavior: n/a
Field Notes: n/a
Location: n/a
Strategy: n/a
Loot: n/a
See also: Creatures.
   

     


Example 2: The New Proposed System

Hydra
Hydra

n/a hit points
n/a Experience points per kill

Summon/Convince: --/-- (Creature Illusion is not possible)
Abilities: n/a
Est. Max. Damage: n/a hp per turn
Immune To: Invisibility, Paralysis
Damage Modifiers: Physical(105%), Holy(70%), Death(100%), Fire(100%), Energy(110%), Ice(50%), Earth(0%), Drown(??%), Life Drain(0%)
Sounds: n/a
Behavior: n/a
Field Notes: n/a
Location: n/a
Strategy: n/a
Loot: n/a
See also: Creatures.
   

     


Benefits and Drawbacks of the Current System

Benefits:

Drawbacks:

Benefits and Drawbacks of the New Proposed System

Benefits:

Drawbacks:

Results

The results are:

The poll lasted one week and a total of 6503 people voted.

This data makes the last option, sticking to the old system the "winner".