
- I can see you decaying!
- Let me taste your mortality!
- Your lifeforce is waning!
Notes
The essence of death, plague and decay is indeed a powerful one as some demons quickly realised. They used their powers to gather this essence through their minions just like bees gather honey. Then they bound these disruptive powers into tangible shapes and added a little bit of demonic spirit. Filled with decay and a malicious will, the Blightwalkers were born. Whenever they find a way into the realms of the living, their steps are followed by death and decay. Everything fertile and healthy is considered as enemy and their dark instinct drives them to destroy and ruin everything they encounter. Even though demons often summon them as individuals to bring decay upon the ranks of their enemies, some enjoy to employ Blightwalkers as shock troops and footsoldiers of their armies.
Abilities
Damage Taken From Elements
Location
Pits of Inferno, Edron (In the Vats during The Inquisition Quest), Roshamuul Prison and Grounds of Undeath.
Behaviour
A blightwalker attacks in melee range. A blightwalker will retreat at 800 (9.88%, red) health.
Strategy
Call a good Knight to block this monster. Use Explosions and Divine Missiles while killing this monster.
History
- As announced on March 12, 2024, the patch reduced probability and duration of the speed debuff, reduced probability of applying the drunken status effect, and reduced its HP from 8,900 to 8,100 as part of the 2024 Balancing Project.
- As announced on March 19, 2024, the patch increased Ice Damage sensitivity from 50% to 85% as part of the 2024 Balancing Project.
- As announced on April 9, 2024, the patch increased experience from 5,850 to 6,400 as part of the 2024 Balancing Project.
- As announced on March 28, 2024, the patch removed its ability to apply Drunkenness and reduced further its ability to apply reduced speed, as part of the 2024 Balancing Project.
- As announced on March 04, 2025, the patch added a "very rare" chance of looting Stone Skin Amulet from this creature.
Loot
Drop rates are estimated based on 3,474 samples (Loot Statistics). Colour-coding is applied after 500 samples.
Task column indicates items used in delivery tasks.
| Item | Task | Quantity | Avg | % | |
|---|---|---|---|---|---|
| Gold Coin | 4-195 | 101.1 | 100% | ||
| Platinum Coin | 1-5 | 3.0 | 100% | ||
| Bunch of Wheat | 1 | 0.51 | 51% | ||
| Demonic Essence | 1 | 0.30 | 30% | ||
| Great Mana Potion | 1-3 | 0.57 | 29% | ||
| Soul Orb | 1 | 0.26 | 26% | ||
| Blank Rune | 1-2 | 0.35 | 24% | ||
| Ultimate Health Potion | 1-2 | 0.23 | 15.5% | ||
| Bundle of Cursed Straw | 1 | 0.15 | 15.3% | ||
| Hailstorm Rod | 1 | 0.096 | 9.6% | ||
| Assassin Star | 1-10 | 0.45 | 8.0% | ||
| Gold Ingot | 1 | 0.053 | 5.3% | ||
| Giant Shimmering Pearl (Green) | 1 | 0.048 | 4.8% | ||
| Seeds | 1 | 0.041 | 4.1% | ||
| Terra Legs | 1 | 0.033 | 3.3% | ||
| Scythe | 1 | 0.031 | 3.1% | ||
| Skull Staff | 1 | 0.022 | 2.2% | ||
| Garlic Necklace | 1 | 0.019 | 1.9% | ||
| Gold Ring | 1 | 0.015 | 1.5% | ||
| Death Ring | 1 | 0.014 | 1.4% | ||
| Terra Mantle | 1 | 0.009 | 0.89% | ||
| Stone Skin Amulet | 1 | 0.005 | 0.46% | ||
| Amulet of Loss | 1 | 0.003 | 0.32% | ||
| Golden Sickle | 1 | 0.002 | 0.20% |




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