
- Your soul will be mine!
- CHAMEK ATH UTHUL ARAK!
- I SMELL FEEEEAAAAAR!
- Your resistance is futile!
- MUHAHAHAHA!
Notes
The famous knight Apoc once wrote: "Demons are the most malevolent, powerful, and dangerous creatures in Tibia. In addition to their awesome physical strength, they can also use powerful spells, such as fireballs and fire fields. Especially dangerous is their gaze, which can produce beams of pure energy to annihilate their poor victims. Moreover, they drain mana off their victims, heal themselves and summon fire elementals as their vassals.
Fortunately, Demons usually live in the deepest dungeons near hell but sometimes they appear also on the surface. When they do, they leave a track of death and destruction behind them. Nobody has ever been able to slay even one of these entities and only very few adventurers have survived an encounter with them."
Demons are the servants of evil. More or less devoted servants of Zathroth, they cause strife and havoc wherever they appear. Their masters are known as Demonlords, Demon Overlords and Archdemons.
They shout CHAMEK ATH UTHUL ARAK!, which means "SACRIFICE YOUR BLOOD!", according to this book.
You can use a Blessed Wooden Stake on a slain Demon for a chance to gather some Demon Dust (see: Demon Dust/Dusting).
Abilities
Damage Taken From Elements
Location
Hero Cave, Ferumbras' Citadel, Goroma, Ghostlands (Warlock area; unreachable), Liberty Bay (hidden underground passage; unreachable), Razachai, deep in Pits of Inferno (found in every throneroom except Verminor's), deep Formorgar Mines, Demon Forge, Alchemist Quarter, Magician Quarter, Chyllfroest, Oramond Dungeon, Abandoned Sewers, Hell Hub and Halls of Ascension.
Behaviour
A demon attacks in melee range. A demon never retreats.
History
- Demons previously had a chance to drop Magic Swords and Coconuts, but this is no longer the case.
- With Update 7.0, its HP was raised from 5,500 HP to 8,200.
- With Update 10.37, it no longer drops Double Axes.
- As announced on March 04, 2025, the patch reduced the drop rate of Might Ring for this creature, thus changing its rarity from semi-rare to rare.
Mintwallin Spawn

This Daemon had 3,000 HP and granted 6,000 experience points. It resided on a level above Cavern City, south of Mintwallin. Initially, Daemons were pushable and could be trapped using items like Parcels and Flower Pots. Players around level 30 could kill them.
The Daemon was inspired by the Ethereal Monster from Ultima VII.
Demons Return to Tibia

Loot
Drop rates are estimated based on 5,871 samples (Loot Statistics). Colour-coding is applied after 500 samples.
Task column indicates items used in delivery tasks.
| Item | Task | Quantity | Avg | % | |
|---|---|---|---|---|---|
| Gold Coin | 1-100 | 50.4 | 100% | ||
| Platinum Coin | 3-6 | 4.3 | 100% | ||
| Great Mana Potion | 1-3 | 0.49 | 25% | ||
| Great Spirit Potion | 1-3 | 0.48 | 24% | ||
| Demon Horn | 1 | 0.20 | 20% | ||
| Fire Mushroom | 1-6 | 0.70 | 20% | ||
| Demonic Essence | 1 | 0.20 | 20% | ||
| Ultimate Health Potion | 1-3 | 0.40 | 19.9% | ||
| Assassin Star | 1-10 | 0.83 | 15.1% | ||
| Small Emerald | 1-5 | 0.32 | 10.6% | ||
| Small Topaz | 1-5 | 0.31 | 10.2% | ||
| Small Amethyst | 1-5 | 0.31 | 10.0% | ||
| Small Ruby | 1-5 | 0.29 | 9.7% | ||
| Fire Axe | 1 | 0.041 | 4.1% | ||
| Talon | 1 | 0.034 | 3.4% | ||
| Red Gem | 1 | 0.029 | 2.9% | ||
| Ring of Healing | 1 | 0.026 | 2.6% | ||
| Orb | 1 | 0.026 | 2.6% | ||
| Stealth Ring | 1 | 0.026 | 2.6% | ||
| Ice Rapier | 1 | 0.020 | 2.0% | ||
| Giant Sword | 1 | 0.019 | 1.9% | ||
| Golden Sickle | 1 | 0.014 | 1.4% | ||
| Devil Helmet | 1 | 0.012 | 1.2% | ||
| Purple Tome | 1 | 0.012 | 1.2% | ||
| Gold Ring | 1 | 0.011 | 1.1% | ||
| Platinum Amulet | 1 | 0.009 | 0.87% | ||
| Demon Shield | 1 | 0.006 | 0.61% | ||
| Might Ring | 1 | 0.006 | 0.56% | ||
| Golden Legs | 1 | 0.005 | 0.48% | ||
| Mastermind Shield | 1 | 0.004 | 0.36% | ||
| Magic Plate Armor | 1 | 0.002 | 0.15% | ||
| Demonrage Sword | 1 | 0.001 | 0.14% | ||
| Demon Trophy | 1 | 0.0005 | 0.051% |



.gif)






