tibia

Once every 24 hours, every game world has to save the changes in characters' stats (levels, items), process auctions for houses and guildhalls, process Char Bazaar auctions, process Character World Transfers, etc. Before such a server save can take place, all characters in the game world have to be logged out. Therefore, you may get notification messages like:

09:55:00 Server is saving game in 5 minutes. Please come back in 10 minutes.
09:57:00 Server is saving game in 3 minutes. Please come back in 10 minutes.
09:59:00 Server is saving game in 1 minute. Please log out.

In these examples, “09” is the hour before the hour of the server save. It’s always “09” in CET/CEST but it might look different for you if you’re not in the CET/CEST time zone.

Server Save, Server Boot, and Server Open

After the server goes offline at 10:00:00, the game world data is saved, and the server boots up again initializing a new day (including new Mini World Changes). Any auctions for houses and guildhalls, Char Bazaar auctions, and Character World Transfers are processed. Once complete the server is up and it’s possible to log in again. The time these different processes take varies per day, but is roughly similar on most days. Here’s an example:

On days with extended server saves due to maintenance work, the time between Server Save and Server Boot lasts significantly longer.

It can be useful to know the Server Boot time since several time-based game mechanics start their clock at this point. The Server Boot time for your server can be observed by noting the time the first Tibia Observer notifications about Mini World Changes are delivered that particular day.

List of time-based mechanics starting from Server Save

Server Boot

The "first occurrence" timing of these events is determined by Server Boot.

Event First occurrence (minutes) Interval (minutes)
Kingsday raid 60? 60
Bank Robbery chance 60 60
Mawhawk spawn chance 0 10
Albino Dragon spawn chance 10 30
Bane Lord wave chance 25 25 (carries over to following days)
Hive stage 3 bosses spawn chance 0? 15
Oramond Factory Raids change 5 60
Oramond Factory bosses spawn 60 60
The Great Schnitzel Hunt during Orcsoberfest 120? 120
Cake Golem raid during A Piece of Cake 60 60
Mystic Jaguar spawn chance 10 15

Server Open

The "first occurrence" timing of these events is determined by Server Open.

Event First occurrence (minutes) Interval (minutes)
Otherworld portal change 0 120
Mutated Pumpkin raid 0 240
Wild Horse raid 0 180
Fiendish Creature timer starts 0 2:15
Bewitched ingredients wave 480 480 (carries over to following days, timer pauses during SS)
Last Creep Standing round 255 240 (carries over to following days, timer pauses during SS)
Ebb and Flow flooding cycle 0 2

Several raids begin at Server Open:

Recommendations

Here are some recommendations if you are playing shortly before a server save:

History

Since September 21st 2011 all servers save at 10:00:00 CEST/CET. You can see the current CET/CEST time and information related to the previous and next Server Saves on our Daily Status article.

Before September 21st 2011 there were few different times of for the server saves. On this date Cip synchronised the daily server saves to improve maintenance processes. From then on, the daily server save takes place at 10:00:00 CEST/CET on all game worlds.

Before Summer Update 2006, on normal PvP-worlds, you could attack a player, thus getting a skull, and log out one second later. Needless to say, this made server save a very dangerous period.

Since then, Cipsoft has changed the rules for logging out before the Server Save. Players can now no longer log out with a logout block unless they are forced to by the server shutting down.