tibia

Vampires are undead humans known for their thirst for blood. They occasionally turn into Bats and can be seen in dank areas such as Drefia, Vengoth and the Ankrahmun Tombs. Vampire societies are divided into noble and commoner ranks. Due to their life-sucking nature, vampires have a degenerating effect on all life surrounding them. This becomes strikingly clear from Arthei's Descent into Vampirism VII (Book).

See also Vampire NPCs.

Vampires

Name Exp HP Loot
Blood Pool
Blood Pool
? ?
Memory of a Vampire
Memory of a Vampire
1,550 3,650
Vampire Bat
Vampire Bat
? ?
Vampire Bride
Vampire Bride
1,050 1,200
Vampire Viscount
Vampire Viscount
800 1,200
Vampire
Vampire
305 475
Vampiric Essence
Vampiric Essence
? 20,000

Vampire Bosses

Name Exp HP Loot
Arachir the Ancient One
Arachir the Ancient One
1,800 1,600
Armenius (Creature)
Armenius (Creature)
500 550
  • This creature drops no loot.
Arachir the Ancient One
Arthei
4,000 4,200
Arachir the Ancient One
Boreth
1,800 1,400
Arachir the Ancient One
Diblis the Fair
1,800 1,500
Arachir the Ancient One
Lersatio
2,500 1,645
Arachir the Ancient One
Marziel
3,000 1,900
Arachir the Ancient One
Shadow of Boreth
? 600
  • This creature drops no loot.
Arachir the Ancient One
Shadow of Lersatio
? 600
  • This creature drops no loot.
Arachir the Ancient One
Shadow of Marziel
? 600
  • This creature drops no loot.
Arachir the Ancient One
Sir Valorcrest
1,800 1,600
Arachir the Ancient One
The Count
450 1,250
The Pale Count
The Pale Count
28,000 50,000
The Weakened Count
The Weakened Count
450 740
Arachir the Ancient One
Zevelon Duskbringer
1,800 1,400