tibia

The prey system gives you a bonus while hunting a certain creature for a certain amount of time. It was introduced with the Winter Update 2016 and first announced on October 27, 2016 via the Pray for Prey teaser.

With the Winter Update 2019 this system was expanded to include the Prey Hunting Tasks, which is similar (but independent to the Prey Creature system). In this system, players can kill predefined amounts of a creature selected in a fashion similar to the Prey Creature and receive Hunting Task Points (HTP) for that, which can in turn be exchanged for the Falconer Outfits, Antelope mount or other cosmetic items.

With the Winter Update 2025, the hunting task points were reworked, in favor of the new Task Board system.

Prey Creature

The Prey widget

The Prey widget

Players who reached the mainland can right-click on their character and choose "prey system" from a context menu, use the hotkey Ctrl+Y or the Prey widget Prey Button to open a window as shown in the screenshots further down this page. There are three prey slots:

Free account players can buy two permanent prey slots.

Available Creatures

From each of the prey slots you can choose one creature out of 9 creatures.

(These 9 creatures are randomly selected from a large pool of creatures, but there will always be some low-level creatures, some mid-level creatures and some high-level creatures.)
Prey System 1

You will not find the same creature in different preys, so you cannot choose two or three different bonuses for one creature. If you don't want to hunt any of the 9 creatures presented to you, you have several options:

After you selected a creature and a bonus, a timer will run for 2 hours when hunting any creature, not just the one you selected to hunt. When the 2 hours are over the creature your selected will vanish from the prey slot and you can select another one.
Prey System 2

Bonuses

The moment you select a creature you also receive the bonus.

The bonuses are:

If you do not like the bonus you received you can do one of the following:

Each bonus has 10 steps and a wildcard will always improve your current step (up to the maximum) and may change your bonus type. If you are already at step 10 the bonus type is guaranteed to change with a wildcard.

Defense preys tick down as the player takes damage from any creatures and lose health points in the proccess. Wearing an Energy Ring Energy Ring or using Magic Shield spell (or a Magic Shield Potion Magic Shield Potion) allows players to take damage without wasting their preys.

The improved loot bonus works in the following manner: if you have an improved loot bonus with an effect of 15%, this means there is a 15% chance that the monster will have another set of loot generated, basically it will behave as if you killed two monsters instead of one.

It is worth noting that damage preys do not affect Life Leech and Mana Leech by increasing the leeched amount.

Chance to start with each Reward Level

Starting Hunting Task, 1000 trials.

Item
Amount
Percentage
Tries to get 1
1 Star 355 35.5% 3
2 Star 265 26.5% 4
3 Star 220 22% 5
4 Star 119 11.9% 9
5 Star 41 4.1% 25

History

References