Effect
A healing effect in intervals over time that heals 40 health points every 3 seconds for 60 seconds (total of 800 health points).
Notes
This spell breaks the bound between ordinary spell casting and divine incantations. It draws heavily on the help of the gods to do its work in such efficient ways. For a while this spell was only rewarded to the most honoured followers of certain gods, but this lead to envy and corruption and so it has been made available to public as well. Though it is said that the spell will fail the unworthy, there are no verified cases of this spell malfunctioning or backfiring. It seems to work well for each and everyone that is able to cast it.
Can be used to provide extra healing when hunting stronger creatures. This spell is similar to Recovery in the sense that it is a heal over time, but heals for twice as much and costs slightly over twice as much mana.
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