tibia

Stonehome

Player: hi
Cornell: Welcome on board, Sir/Miss Player. May I {sail} you to the island nearby?
Player: sail / yes
Cornell: Do you seek a passage to Grimvale for 100 gold? / Cornell: The price for a passage to Grimvale is 100 gold. Agreed?
Player: yes / no
Cornell: Off we go! / Cornell: Then not. Have a nice stay on Edron.

Cornell

Grimvale

Player: hi
Cornell: Welcome on board, Sir/Miss Player. May I {sail} you back?
Player: sail / yes
Cornell: Do you seek a passage to Edron for 100 gold? / Cornell: The price for a passage to Edron is 100 gold. Agreed?
Player: yes / no
Cornell: Off we go! / Cornell: Then not. Have a nice stay on Grimvale - as far as that's possible here.

Cornell

Either

Player: name
Cornell: My name is Cornell.
Player: job
Cornell: I'm offering a little ferry service between {Edron} and {Grimvale}.
Player: Edron
Cornell: The isle of Edron is rumoured to have been the home of a powerful ancient race. But King Tibianus III reclaimed it for humanity and founded a colony.
Player: Grimvale
Cornell: Grimvale is a small island north-east of here. But I have to warn you - strange and {dangerous} things are happening there.
Player: dangerous
Cornell: Werewolves, my friend! They dwell on {Grimvale}, where a horrible were-sickness transforms peaceful villagers into savage beasts. Why or how the curse found its way to this small island, we do not know. But somehow it did.
Player: Maeryn
Cornell: She's become a kind of protector for this village. A forceful woman, very courageous and experienced with the bow.
Player: Gladys
Cornell: Our druid. She was already old when I was still young, and has been living here on {Grimvale} for ages. She's very interested in were-creature body parts. If you find any, she might give you some coin for them.
Player: Owin
Cornell: He's the village's most experienced hunter. Not a young man anymore, but he can defend himself well enough against the {werewolves}. He's the one who knows most about Grimvale's forests, animals, and the werewolves here.
Player: werewolves
Cornell: Yes, werewolves, indeed. They dwell here on {Grimvale}. The were-sickness transforms our peaceful villagers into savage beasts. Why or how this curse found us, we do not know yet. Only that it is here now.
Player: bye
Cornell: Good bye.

Cornell